Alibaba, China Mobile, Oppo, other tech firms back new US$1 billion joint venture with US video game engine provider Unity
- Joint venture Unity China will initially build customised local versions of the US software firm’s core products for domestic video game developers
- Unity’s cross-platform game engine was used to develop top-grossing titles such as miHoYo’s Genshin Impact and Tencent Holdings’ Honour of Kings
China’s video gaming market, the world’s largest, could be poised for a creative kick-start amid a tougher regulatory environment, as a number of tech heavyweights rally behind a new venture by US game engine provider Unity Technologies.
The local investors in the regional joint venture Unity China include e-commerce giant and South China Morning Post parent Alibaba Group Holding, ByteDance-owned Chinese short video service provider Douyin, telecommunications network operator China Mobile, Android smartphone maker Oppo, hit game Genshin Impact creator miHoYo, online games developer G-bits Network Technology and artificial intelligence firm PCI Technology Group, according to a statement posted on Unity’s official WeChat account on Tuesday. Financial terms were not disclosed.
This initiative will enable Unity to not only increase competition with larger rival Epic Games in China, but tap new opportunities in the nascent metaverse market, where it has an advantage in the virtual reality (VR) and augmented reality (AR) fields, said Zhang Shule, an analyst at Beijing-based research institute Kandong.
Unity China, which is valued at US$1 billion, will initially build customised local versions of the firm’s core products for the country’s video game developers, according to a statement published on Tuesday in the San Francisco-based company’s website. The Unity cross-platform game engine was used to develop top-grossing titles such as Genshin Impact and Tencent Holdings’ Honour of Kings.
“Unity China will unlock new opportunities for us to partner with local companies and increase our R&D investment to better serve the needs of the Chinese creator community,” said the US firm’s chief financial officer, Luis Felipe Visoso, in the published statement.
The local partners are expected to support the joint venture in “increasing the adoption of Unity’s solutions in gaming, helping Unity access new industries, and providing marketing support for the company’s products and services”, Visoso said.
Unity has majority ownership and control of the joint venture, which will operate solely within the Greater China region and be overseen by a board of directors composed of Unity executives and major investors. Zhang Junbo, Unity’s current general manager for Greater China, will assume the role of president and chief executive in the joint venture.
The backing received by Unity China from a number of Big Tech companies reflects the increased interest by these entities in helping to expand the country’s video gaming industry.
While titles from major Chinese developers continue to dominate the world’s mobile game rankings, tightened industry regulation and slowing economic growth on the mainland are dampening expansion in the domestic video gaming market.
“For the joint venture’s big investors, such as Alibaba, Douyin and China Mobile, they’ve tried to compete in the video gaming industry, but have failed,” Kandong analyst Zhang said. “[Unity China] could serve as a bridge for them to join hands with small and medium-sized local game companies to challenge Tencent.”
At the end of 2020, China’s top 20 video game developers by revenue – including Tencent – had adopted Unity’s game engine and other software tools, according to the company’s data.
Shenzhen-based Tencent, however, continues to operate the world’s largest video gaming business by revenue and remains China’s No 1 game developer and publisher, ahead of main rival NetEase. Tencent also has a substantial stake in Epic Games, whose Unreal Engine 3D computer graphics game engine directly competes with Unity’s own cross-platform engine.
In July, Unity’s Zhang said the company is also eyeing the growing applications of the metaverse in China.
The metaverse refers to an immersive virtual world, where digital representations of people can interact with each other like they do in real life. VR and AR technologies are regarded as fundamental to the development of the metaverse, which is also considered as the next iteration of the internet.
“We hope to further develop in China, because the Chinese market is large enough,” said Zhang in a report by local media 36Kr in July. “This means that we may have to hire thousands of engineers. We will gradually build this engineering team out over the next few years.”
In April, Epic Games announced completion of a new funding round that helped it raise US$2 billion to advance its vision to build and support the growth of the metaverse. In the same month, Xiamen-based game engine provider Cocos Technologies raised US$50 million from its Series B financing round.
Author: Ann Cao, SCMP